I really felt like I could build whatever sort of structuring I wanted, and then get weird afterwards with it. You could scale and sort out rooms however you’d like with easy options for placing objects within them. It ran perfectly fine, felt large in scale and had so many options for building. It displays itself very well, and in a generally appealing way. It also features a very sleek interface and funky looking characters. This is quite a visually impressive game since you can zoom right in or stay above the action. Still, there’s a lot of freedom and a good challenge as you work on building up these hospitals in many ways. This is supposed to arrive as part of an upcoming update however, at the current time it doesn’t have that which is disappointing. I will mention that I was extremely disappointing it didn’t have a sandbox mode as that is essential for the type of player I am when it comes to these games. It offers many unique missions, scenarios and teaches you all of the elements you need to know in a great way. On top of that, it’s also a really great simulation game. It definitely aims to provide a laugh, whether that’s with commentary from the local radio or the absurdity you deal with in a day to day at the office. That’s right, you can train literal clowns to help people out and have janitors deal with deceased patients by sucking up their ghosts. What it does to make that more interesting is approach this with a humorous angle to it. It’s about getting patients better, and dealing with their problems whether they’re sick physically or unwell in their mental state. This is a hospital, and or medical type of simulation title. This is a really interesting, and generally surprising sort of game. Two Point Hospital Review "Wacky Healthcare" Campaign Maat 4:09am
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